Place these one tile away from the Red Science output belt. Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. 7. - I tried using next-level products (i.e. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. Makes doing blue science and rockets later easier as well. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. The Steam Community of Rust shared some insights on how to design and build your main bus. Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). - I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Cookie Notice Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. What is your definition of "main line bus" ? Ideally, a balancer should be input and output balanced. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. - Hamburg, Giessen By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. However, each triangular base section is an entire huge main bus! All rights reserved. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! You need to sign in or create an account to do that. - - If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial When you purchase Re: How many main bus lines do you generally use? 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . Bowling. - Flensburg, Hamburg This item has been removed from the community because it violates Steam Community & Content Guidelines. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. Assembly lines are best placed so that they run perpendicular to the Main Bus. Use the belt throughput numbers to determine how many lanes it should have. Hamburg, Flensburg Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. Creating a train grid factory. How many bus stops and stations are there in Hamburg? If you need more inject more material later instead of widening the bus. READ MORE: Rust: How to fix screen tearing. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Thanks for this! Would you say that I should have more chopper and iron? Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . Please see the. Creating a train grid factory : r/factorio - reddit.com The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. It will just depend on you on which design you would do as long as the conveyor belt is included. Just found you on Youtube last year. by Rjskeet Thu Jan 10, 2019 2:53 am, Post Other times, this is not an option. What should be on main bus Factorio? This item will only be visible to you, admins, and anyone marked as a creator. by Saemj Thu Jan 10, 2019 11:07 am, Post - I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. Sharing makes us all stronger and more inspired to come up with new ideas! First of all, you'll need to think of the best area in where to put it. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. All production. These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. Over time, I've built a large number of factories here are some examples of Main Bus systems that I've used. Yet! Some players eventually phase out the main bus entirely in favor of robots. The balancers/taps get very large above 4 since your next logical jump is 8. Neatness matters! Hamburg, Frankfurt by Aeternus Fri Jan 11, 2019 2:54 pm, Post When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. Stealth Optional is supported by its audience. Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. by Hannu Wed Jan 30, 2019 7:28 am, Post Most basic science is done and I reworked it to start pushing towards beacon based systems. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! - - There is no real right answer just whatever works best for your set up. How many main lines of base resources( copper. Blue belt can transport 40 items per second fully compressed. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Tutorial:Main bus - Factorio Wiki Mister's Bar and Lanes. Click here to open location in google maps. It is only visible to you. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Kharkiv, Hamburg ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! Now red belt can span 6 tiles, which is pretty good for parts of the bus. Factorio SPLITTING OFF THE BUS How to Split off the - YouTube Two science packs made efficiently and traveling together on the same belt! 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. Watching the trains move through the junction is so satisfying and mesmerizing! by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. Many balancers fail to balance properly once an output backs up or if an output is not used. Balancer mechanics - Factorio Wiki In general, no block should be greatly than 4 but 1 and 2 are fine. Press question mark to learn the rest of the keyboard shortcuts. If you don't have red circuits yet, don't worry -- you're just planning for the future! it really stacks up over the 5/6 process steps to make a rocket. Press J to jump to the feed. There's a lot to consider when building a main bus. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. But robots have their own difficulties and require a lot more resources and knowledge of the game. Hamburg, Siauliai The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards.